Tabletop games

Elo Rating Calculator

Work out your new Elo rating after a win, draw, or loss, with the expected score and the points you gained or lost.

Result
New rating
1516
+16 points
Expected score
0.5
50% win chance
Actual score
1
1 = win

How it works

Elo is the rating system chess borrowed and half the gaming world now uses. The idea is simple: before a game, your rating and your opponent's predict how likely each of you is to win. Beat someone stronger and you jump a lot; beat someone much weaker and you barely move.

The expected score comes from the 400-point rule — every 400 points of rating gap roughly means a tenfold difference in odds. Your new rating is your old one plus the K-factor times the gap between how you actually did and how you were expected to do.

The K-factor controls how twitchy the system is. A high K like 40 swings ratings fast, good for newcomers still finding their level; a low K like 10 barely nudges established players. Enter your numbers and pick a result to see exactly where you land.

Frequently asked questions

How is the new rating calculated?

New rating equals your current rating plus K times the difference between your actual score and your expected score. A win counts as 1, a draw as 0.5, and a loss as 0. For two 1500 players with K=32, a win gives 1500 + 32 × (1 − 0.5) = 1516.

What K-factor should I use?

Chess federations often use 40 for new players, 20 for most, and 10 for masters. Higher K means your rating reacts faster to results. If you're not sure, 32 is a common all-purpose choice used by many online sites.

What does the expected score mean?

It's your predicted chance of winning, from 0 to 1, based only on the rating gap. Equal ratings give 0.5, meaning a coin flip. The bigger your rating lead, the closer the expected score creeps toward 1.